League Rules

2017 LAKE AREA JUNIOR FOOTBALL LEAGUE TACKLE RULES GENERAL RULES AND REQUIREMENTS
1. A player participating in the 4th and 5th grade league may not be 11 years of age before September 1st or is ineligible to participate at that level. A player participating in the 6th grade league may not be 13 years of age before September 1st or the player is ineligible to participate at that level.
2. Players are the coach’s responsibility. A coach should be present at the scheduled practice time and stay until the last player is picked up. Under NO circumstances do coaches leave a player unsupervised.
3. There will be NO outdoor practice on days when the temperature has reached 95 degrees at any time before 6 pm or (100 degree heat index) whenever the weather is unfavorable for practice (hard rain, high heat index, lightning in area).
4. Players should be allowed water freely. A 5 minute rest/water break should be given for every 30 minutes of practice time.
Player safety should be a priority in dealing with weather conditions.
5. Weather cancellations shall be decided Friday night for a Saturday game. The host team and visiting team coaches shall be in contact with each other. Cities with more than one team at the same level should be in contact with each other for game play also. If more than one home game is scheduled all games will cancelled if one will be cancelled. The host team’s decision is final.
6. No player will be allowed to practice or play in games with an injury or illness. This includes stitches, casts, or splints. Medical authorization to return after an injury should be received and kept by the coach.

PRESEASON PRACTICE
1. Practice may commence Monday, August 7th, 2017, but not before.
2. Signed Waiver forms must be in the coach’s possession before a player can practice. All players must have 8 hours of noncontact practice in before having contact practice, then have 10 hours of contact practice in before being able to play in a game.
3. Number of practices in a week, maximum is 5 and minimum is 3. Only one per day.
4. Length of each practice, maximum is 2 ½ hours and minimum is 1 ½ hours.
5. Number of hours practiced per week, maximum is 12 ½ hours and minimum is 4 ½ hours.

REGULAR SEASON
1. Length of each practice, maximum of 2 hours, minimum of 1 hour.
2. Number of hours practiced per week, maximum is 5 hours, minimum is 1 hour.

GAMES
1. Use 40yard field in length excluding end zone and 53 yards wide.
2. Home teams shall provide two officials for officiating games with at least one (1) adult officiating.
3. Minimum of six practices before first game.
4. If a town has enough for more than one team, then teams are to be divided as evenly as possible.
5. Teams designated as the home team shall host the game at their home field with a start time of 10:00 a.m., unless otherwise designated.
6. Score will be kept with traditional scoring of six points per touchdown. No change of possession on touchdown, continue until
10 (or 8) plays have been run.
7. No special teams. No extra points.
8. (CHANGE) Game balls shall be provided by the home team and a leather or composite leather must be used, not a rubber ball. (Grades 4 & 5 should use a junior ball and grade 6 should use a  youth ball.)
9. 10 consecutive plays by the offense, then change of possession and 10 plays by the defense equals one quarter for the 6th graders. For the 4th and 5th graders one quarter will be 8 consecutive by the offense and 8 consecutive plays by the defense. [Muffed Snap] If the football touches the ground between the center/QB exchanges (under center or shotgun/pistol) the whistle shall be blown for muffed snap and they may have a replay without huddling and without giving up a play. If a football move is made prior to the dropped ball or a huddle is formed the down is counted as one of the 10/8 offensive plays.
10. Each offensive play will begin with the center snapping the football between his legs to a QB/back. The QB/back may not start the play with the ball in his hands.
11. We will keep the 10 play minimum rule. Clarification: Each player must play a minimum of 10 plays on offense, and 10 plays on defense in each game. (8 plays on offense and defense each for the 4th and 5th graders)
12. 4 quarters constitutes one game.
August 2017
13. Ringer weights are 125 pounds for Grade 6 and 110 pounds for Grades 4 & 5
b. Town Rep or Town Organization President is to verify weights.
c. Weights will be posted to online roster with number and weight.
d. All ringer players must start each play on the line, in a 3 or 4 point stance, must line up from tackle to tackle, be covered by an end on offense and they are an ineligible receiver. On defense, the ringer must generally line up on or between the offensive tackles. In a five man defensive front, ringers may only play the nose guard or defensive tackle positions. In a four man defensive front a ringer may play the defensive end position and may line up on the tight end if there is one but must start in a three point stance. In the 9 man division teams may play a 3 or 4 man front.
e. Ringers will be designated with any color tape that is clearly contrasted with the helmet; it must be a thick line/stripe running the span of the top of the helmet from near the top face mask bar (or helmet label) to the bottom of the back of the helmet.
f. Ringers may not advance a fumble on offense.
14. Interception and fumble recovery by the defense creates an immediate dead ball [the whistle shall be blown] and sends the offense back to the 40yard line.
15. No penalties, fumble recoveries, or interceptions can move the offense back beyond the 40yard line.
16. No loss of down on a penalty and all penalties are 5 yards from the line of scrimmage except for “Unsportsmanlike Conduct”, which shall be 10 yards and loss of down. If any player commits a second Unsportsmanlike Conduct penalty (loss of 10 yards and loss of down) the player will be ejected for the rest of that game. A team may elect to decline a penalty, except an Unsportsmanlike foul (such as illegal motion or offside).
a. Ball placement after penalty
i. Defensive facemask will add 5 yards to the end of the run, or half the distance to the goal line. Offensive facemask will be penalized with 5 yards back from the line of scrimmage
b. If defensive pass interference is called and the ball is caught there will be no penalty if 5 or more yards are gained. If defensive pass interference is called and the ball is dropped or not caught, 5 yards will be added from the line of scrimmage and will not lose a down.
17. For all grades, the red zone is from the 10 yard line into the goal line.
18. No Blitzing. Outside the red zone (10 yard line to the goal line), either a 4 or 5 man front may be played. Linebackers and cornerbacks must be 7 yards off the ball at the start of the play. This will help enforce the no blitzing rule. Linebackers may adjust to cover Wingback or in Trips formation. Safeties must be 10 yards off the ball. Goal line allows more defensive men on the line. The defense may cover or play a man on every player that is on the line of scrimmage with a maximum of 7 offensive and 7 defensive players on the line of scrimmage (ie. cornerbacks need not be 7 yards back if they are head up on a receiver). 44 and 52 defenses may still be played within the Red Zone and near the goal line. Within the Red Zone Linebackers need to be 7 yards back or may begin play along the goal line, whichever is further, but must stay at the depth of the lineman’s heals. No stunting on the defensive line, linemen need to engage and make a move with the man they are head up on and then go to the ball. Defenses can run either a 52 or a 44 in the 11-man division (6th Grade). 4th & 5th grade teams in the 11 man division shall run a 44 defense (unless near the goal line). A 35, 34 or 43 shall be run in the 9 man division. (See separate diagrams)
19. Teams shall not use an unbalanced line on offense and all offensive sets must consist of a center, two guards, and two tackles. “An 11man offensive formation shall consist of a center, 2 guards, and two tackles. Traditional 2 foot splits (or less) shall be used on the line of scrimmage in order to allow our defenses to properly align. We will require the customary 7 men on the line of scrimmage but center guard and tackle must be closely aligned to allow the defenders to line up properly.” Offensive Lineman may pull.
20. Two coaches per team (offense and defense) will be allowed on the playing field at all times.
21. Coaches must be at least 15 yards back from line of scrimmage at the snap of the ball, and refrain from yelling play.
22. 45 seconds allowed between plays.

No Blitzing. Outside the red zone (10 yard line to the goal line), either a 4 or 5 man front may be played. Linebackers and cornerbacks must be 7 yards off the ball at the start of the play. This will help enforce the no blitzing rule. Safeties must be 10 yards of the ball. Goal line allows more defensive men on the line. The defense may cover or play a man on every player that is on the line of scrimmage with a maximum of 7 offensive and 7 defensive players on the line of scrimmage (i.e. cornerbacks need not be 7 yards back if they are head up on a receiver). 44 and 52 defenses may still be played within the Red Zone or near the goal line. Within the Red Zone Linebackers need to be 7 yards back or may begin play along the goal line, whichever is farther, but must stay at the depth of the lineman’s heals.. No stunting on the defensive line, linemen need to engage and make a move with the man they are head up on and then go to the ball. Defenses can run either a 5-2 or a 4-4 in the 11 man division (6th grade). 4th & 5th grade teams in the 11 man division shall run a 4-4 defense (unless near the goal line). A 3-5, 3-4 or 4-3 shall be run in the 9 man division.

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